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Warning! This page contains spoilers from Star Wars: Skeleton Crew. Caution is advised.

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"At Attin. Now only remembered in children's stories, pirate shanties, and rumors believed by fools."
―Kh'ymm[4]

At Attin was a forested planet with an orderly population that was isolated from the wider galaxy as part of the Republic's Great Work. Citizens worked diligently as analysts with the help of service droids of various types on the world beneath the Barrier, which blocked any view of the stars. By the New Republic Era, At Attin was known to the wider galaxy as a legendary treasure planet among the Jewels of the Old Republic.

Description[]

AtAttin-SC-RealAdventure

The suburbs of At Attin.

Orderly, peaceful, and isolated, At Attin was a hilly and forested planet. Citizens lived in the comfort of a city and its suburbs. The atmosphere was breathable to the citizens and facilitated day-and-night cycles, though a Barrier, physically composed of a network of red lights over green-blue, swirling clouds[2] alike nebulae, blocked access to outer space and the galaxy-at-large.[4]

History[]

The Great Work[]

"Once you're assigned a career path, you'll become part of our planet At Attin's contribution to the Great Work. Keeping the Republic peaceful and strong."
―Undersecretary Fara[2]

At Attin and eight other planets were hidden by the Galactic Republic.[4] Isolated from the wider galaxy, the planet's populace worked diligently as part of the Republic's Great Work program,[2] oblivious to events off-world.[4] At Attin's civil society was comprised of analysts and statistical accountants and considered itself an important contribution to the Republic. The city and suburbs were serviced by droids operating under the Office of the Supervisor for At Attin's government[2] and its Great Work program.[4] Service droids maintained public utilities such as roads, trams, and schools, while safety droids patrolled the city to ensure laws were followed.[2] Passage through the barrier without government authorization was illegal.[4] At some point, the starship Onyx Cinder was buried in the forest near At Attin's city.[2]

After the glory days of the High Republic Era[5] and a period marked by decline and corruption,[6] the democratic Republic was faced by the devastating Clone Wars and then transformed into the Galactic Empire, which was only overthrown after war and tragedy, such as destruction of Alderaan.[5] At some point, the other so-called "Jewels of the Old Republic" were destroyed,[4] and off-world, At Attin became a mythical "lost planet of eternal treasure" by the New Republic Era.[7] Children were told of it in stories, pirates sung its name in shanties, and its legend spread far in rumor to those seeking treasure.[4] On At Attin, children grew up with heroic tales of the Jedi, and school students studied features of the Republic,[2] such as the worlds Coruscant and Alderaan,[4] but focused on mathematics for the Career Assessment Test in middle school. The exam determined each individual's career path. Some children modified and raced hoverbikes as a pastime in their neighborhoods.[2]

Skeleton Crew[]

Around 9 ABY,[8] At Attin Middle School Gamma students Wim, Neel, Fern, and KB found the buried starship with a droid named SM-33, along with a rat. Wim activated the ship and the children were unable to stop its course, leaving At Attin and into hyperspace. The Skeleton Crew reached Port Borgo, where they sought directions home but instead ran into a pirate gang led by Captain Brutus.[7]

Inhabitants[]

"Students, tell the Undersecretary how you would like to contribute to the Great Work."
"Oh, oh!"
"Yes, Roona?"
"I want to be a senior statistical accountant!"
―A teacher droid and the student Roona[2]

At Attin was populated by humans, an elephantine species, Ithorians, Rodians, and Vazooans, who were all aided by droids. Citizens spoke in Galactic Basic Standard and traded in Republic dataries.[2]

Locations[]

At Attin's city had various intersecting roads and buildings, including At Attin Middle School Gamma[2] and the Supervisor's Tower.[9] Further from the city center were suburban houses, some of which had garages for hoverbikes.[2]

Appearances[]

Sources[]

Notes and references[]

  1. 1.0 1.1 1.2 SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "You Have a Lot to Learn About Pirates"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "This Could Be a Real Adventure"
  3. 3.0 3.1 SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "We're Gonna Be In So Much Trouble"
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "Very Interesting, As an Astrogation Problem"
  5. 5.0 5.1 Star Wars: Timelines
  6. Star Wars: Episode I The Phantom Menace
  7. 7.0 7.1 SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "Way, Way Out Past the Barrier"
  8. Star Wars: Timelines dates the events of "Chapter 1: The Mandalorian" of The Mandalorian Season One to 9 ABY. In addition, SWInsider "A Certain Point of View" — Star Wars Insider 228 also dates "Part Seven: Dreams and Madness" to nine years after the events of Star Wars: Episode IV A New Hope, which corresponds to 9 ABY per Timelines. "Part Seven: Dreams and Madness" takes place after the conflict on Mandalore, which is the main event depicted in "Chapter 23: The Spies" and "Chapter 24: The Return," the final two episodes of The Mandalorian Season Three. Therefore, Seasons One through Three of The Mandalorian must all be set in 9 ABY as well. Finally, since StarWars-DatabankII Vane in the Databank (backup link) states that the events of Star Wars: Skeleton Crew take place after the pirate siege on Nevarro seen in "Chapter 21: The Pirate" of The Mandalorian Season Three, Skeleton Crew must also be set around 9 ABY.
  9. SkeletonCrew-FinalLogo Star Wars: Skeleton Crew – "Can't Say I Remember No At Attin"

External links[]

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